Fifth post in the series. You can read the other posts here . Who am I? Hello! My name Rasmus Gunnarsson and I started working for Fricti...
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New Screenshot and Intercepted Radio Message
Click to view large version. Transcription of radio message intercepted at XX/XX/XXX. UNKNOWN: Look, this is the short version. -- [CORRUPT...
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Tech Feature: SSAO and Temporal Blur
Screen space ambient occlusion ( SSAO ) is the standard solution for approximating ambient occlusion in video games. Ambient occlusion is u...
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People of Frictional: Marcus Johansson
This is the fourth part in a series. See all of them here . Who am I? Hi! My name is Marcus Johansson and I'm a 3d artist who's been...
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