People of Frictional: Marc Nicander 07:55 Add Comment Edit Third post in the series. You can read the other posts here . Who am I: I'm Marc Nicander, I started working for Frictional Games as a ... READ MORE
The Five Foundational Design Pillars Of SOMA 05:00 Add Comment Edit First, here is a new video from SOMA showing off an environment captured directly from within the game: Now moving on to the main topic of ... READ MORE
Editor feature: New color picker 13:22 Add Comment Edit Hey there! So I finally dropped by to write a quick post on our stuff after quite a long hiatus (exactly 3 years, 3 months and 8 days long a... READ MORE
People of Frictional: Jens Nilsson 06:46 Add Comment Edit Second post in the series. Thomas Grip posted the first, which you can read here . Who am I I'm Jens Nilsson, one of the people that sta... READ MORE
Tech Feature: Linear-space lighting 02:02 Add Comment Edit Linear-space lighting is the second big change that has been made to the rendering pipeline for HPL3. Working in a linear lighting space is... READ MORE
People of Frictional: Thomas Grip 05:36 Add Comment Edit Introduction This will be the first part in a series where we introduce all the members of Frictional Games. Apart from the obvious "ge... READ MORE