The Problem of Repetition 16:45 Add Comment Edit Introduction After having played some adventure and RPG games lately something struck me: repetition in games have almost the same problems ... READ MORE
Thoughts on Heavy Rain 07:35 Add Comment Edit Introduction It is very easy to talk bad about Heavy Rain . One can say it is just an interactive movie where you press buttons at certain k... READ MORE
Thoughts on Limbo 01:40 Add Comment Edit A while ago I played through Limbo for the first time. I thought it was quite an interesting experience for many reasons and been thinking f... READ MORE
Amnesia - One year later 02:40 Add Comment Edit Introduction A year has passed since we first released Amnesia and a lot has changed for us at Frictional Games since. We have gone from bei... READ MORE
GDC Lecture now online! 07:03 Add Comment Edit The lecture I gave at GDC EU 2011 is now up here: http://www.gdcvault.com/play/1014889/Evoking-Emotions-and-Achieving-Success It is one of t... READ MORE
Horror Tip: Hide 14:58 Add Comment Edit I just saw this little horror game gem called "Hide" . It is a very simple game with very simple graphics. Basically the game is a... READ MORE
GDC Europe 12:18 Add Comment Edit Just wanted to inform everybody that I will be holding a lecture and be part of a panel at GDC Europe next week. The lecture is called ... READ MORE
Tech feature: Script Overview #2 04:13 Add Comment Edit Second part of the scripting overview. Make sure to watch in HD: http://www.youtube.com/watch?v=UmQjO1C_Q90?hd=1 READ MORE
Amnesia Post-Mortem 07:34 Add Comment Edit A post-mortem for Amnesia is now up on The Escapist. You can read the whole thing here: http://www.escapistmagazine.com/articles/view/featur... READ MORE
Tech feature: Script Overview #1 07:38 Add Comment Edit I just recorded a little clip about how scripting works in HPL3. In this film I just talk about the very basic elements of scripting and wil... READ MORE
Is the player an artist? - Redux 12:32 Add Comment Edit In case you did not follow the comments on the last blog post with my views on the player as an artist , you might have missed that James Po... READ MORE
The Player - the artist? 06:30 Add Comment Edit Introduction In this week's Extra Credits it was argued that we should treat the player of a video game as an artist and co-author of th... READ MORE
Tech feature: Scripting upgrade 12:45 Add Comment Edit Introduction For a couple of months now I have, on and off, worked on some basic tech aspects for the engine. Everytime I was done with one ... READ MORE
The Gathering 08:12 Add Comment Edit On the morning of May 10, we all gathered for the very first time. Unlike what many had prophesied, this did not bring about the end of the ... READ MORE